Privacy policy
Highlord ยท 30 September 2026
Highlord runs group games from a phone: the buzzer, the timer, the scoreboard. It is built so that it needs as little about you as possible. This page says exactly what it keeps, where, and for how long.
Playing without an account: nothing reaches us
You can host and join games with no account. In a game hosted on a phone, the phones talk to the host phone directly over the room's Wi-Fi or its hotspot; nothing goes to our server. The game (the nicknames players choose, their buzzes and answers, the scores) lives on those phones and is deleted from them when the game ends.
The app gives each installation a random number (an "install ID") so a phone can find its seat again if it drops out. It is not linked to you, your phone's hardware or any other app, and it is deleted when you uninstall.
The camera is used only to read game codes; no picture is kept or sent. On iPhone the app asks for local network access, which it needs to reach the host phone.
If the app hits an error, it writes a short report on the phone: when, which version, what failed and where in the app's code, with game and phone identifiers masked. It is never sent on its own. The start screen then shows Problem report, where you can read it, share it with whoever you choose, or delete it.
With an account: what the server keeps, and why
An account is optional. You need one only to run games on our server (cloud games), to keep your games and to save your own game settings. It has a display name and a password, nothing else: no email address, no phone number.
- Your account: the display name you choose (it does not have to be your real name), your password and your recovery code, both stored only as secure hashes, never as the password or code itself.
- Your cloud games, and the games you save: the game's record, which includes the nicknames the players chose, each phone's random install ID, the buzzes, answers and scores, and the final ranking.
- Your saved templates: the settings and questions you saved.
The server also keeps daily totals of its own load: how many phones were connected at once, how many games were made, how many messages it handled. They say nothing about who played or which game.
We keep these only to make those features work. We do not use them for anything else, we do not share or sell them, and we never use them to track you or show ads.
What Highlord never collects
- No email address, phone number, contacts or real name (unless you type one as a name).
- No location.
- No advertising ID, no analytics, no crash reports sent on their own, no ads, and no third-party services in the app or on our server.
- Our server does not store IP addresses. Its logs record only the time, the page asked for and the result.
How long we keep it, and deleting it
- A game or a template stays until you delete it in the app ("Your games", or a long press on a saved template).
- You can delete your account in the app at any time: tap your name on the start screen, then Delete account. It stops working at once, and it is removed for good, with its games and templates, 30 days later. How: deleting your account.
- Encrypted backups of the server are kept for 14 days, so deleted data leaves the backups within 14 days after it leaves the server.
- A game saved to your account is removed from your phone 7 days after saving, or when you tap Done on its last screen.
Security
Everything between the app and our server is encrypted (HTTPS and secure WebSockets), and every message in a game is signed, so no one outside the game can read or change it. Backups are encrypted with a key our server does not hold.
Children
Players need no account and give no personal information. Accounts are for the person who hosts the games.
Where the server is
Our server is a single machine that we run, rented from Hostman, in the Netherlands.
Contact and changes
Questions about privacy: support@proemtech.com. If this policy changes, the new version is published here with its date.